ARK Game PC Archives

ARK Game PC Archives

ARK Game PC Archives

ARK Game PC Archives

Tag: ARK: Survival Evolved Archives | Broken Joysticks

Here’s A Look At All of The Elaborate Booths of GDC 2018

The 2018 edition of the Games Developer Conference has come to a close but there is still a lot more for us to show including gameplay videos, developer interviews and exclusive hands-on with several AAA and indie titles. In this […]

Rae Michelle Richards   No comments   ARK: Survival Evolved, Azure, Day of the Devs, Double Fine, GDC 2018, GDC18, google, Indie, indie dev, industry, Microsoft, monster hunter world, playstation, sony, Train Jam, Unity 3D

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ARK Survival Evolved Coming To Nintendo Switch This Fall

Studio Wildcard’s hugely successful futuristic / prehistoric mash-up survival game Ark: Survival Evolved will be coming to the Nintendo Switch in both physical and digital formats this Fall. The impending release of ARK in a few months time will mark […]

ARK Survival Evolved Launching This August With Two Special Editions

Studio Wildcard will be bringing the prehistoric survival game ARK: Survival Evolved out of the Early Access age with the release of the retail version on PlayStation 4, Xbox One and PC on August 8th. ARK on personal computers will be available […]

ARK Devs Offering Future Content For Steam Award Votes

With both the Steam Winter Sale and Steam Awards underway a number of 2016’s biggest titles are gaining a lot of attention. It isn’t uncommon for developers & community managers to rally their communities to garner votes but in the […]

The Awesome Booths From PAX West

Capcom brought a lot of their offerings from E3 to PAX for the public to enjoy. Surprisingly Dead Rising 4 only had 2 demo stations at their official booth although more where playable at the Microsoft booth. Indie title Warcube […]

Rae Michelle Richards   No comments   ARK: Survival Evolved, Booth, Capcom, Dawn of War III, Dead Rising 4, PAX West, PAX_West, Photo Gallery, Potions: A Curious Tale, Star Mazer DSP, Street Fighter V

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Ark Survival Evolved is having a free weekend RIGHT NOW

You know we love Ark: Survival Evolved. Everyone here on staff plays it. Our little dino fort might not be the type to make others stop and go OOOHHH. But we loved poppin in for a few hours to harvest […]

Mod ‘The Center’ Officially Jones ARK: Survival Evolved On Xbox / PC

As announced at PAX East last month, popular ARK: Survival Evolved mod The Center has made its way into the official version of the game for both Windows PC and Xbox One. The Center is a user created mod map […]

Jesse Rapczak from Studio Wildcard Answers ARK Community Questions

At PAX East 2016 we got the chance to ask Jesse Rapczak from Studio Wildcard some questions from the ARK: Survival Evolved community. Topics varied from: Will we ever see popular community mods in the console version of the game? […]

Ark Survival Evolved lawsuit settles for 40 million USD

Trendy Entertainment is probably not a studio you have heard of, Studio Wildcard probably is, or at least you have heard of their big game: Ark: Survival Evolved. The Dino taming, survival game that was last years smash hit on steam, […]

Xbox One Version of ARK: Survival Evolved Gets A Major Update

Studio Wildcard have released a major update for the Xbox One version of their popular prehistoric survival game Ark: Survival Evolved. This latest update brings  three new dinosaur types: The Wooly Rhino,  Dunkleosteus and the Eurypterids. It also brings the game […]

ARK: Survival of the Fittest Video Interview With Jesse Rapczak

Studio Wildcard, the minds behind last year’s smash Steam hit ARK: Survival Evolved have taken the concepts from their first prehistoric title and fashioned what they call a M.O.S.A or Multiplayer Online Survival Arena. Ark Survival of the Fittest pits a number […]

Rae Michelle Richards   No comments   ARK: Survival Evolved, ARK: Survival of the Fittest, Free To Play, GDC, GDC16, Interview, Jesse Rapczak, Steam, Studio Wildcard, Video

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Ark Survival Evolved Update Adds Gallimimus & Other Goodies

Today Studio Wildcard dropped update 255 for the Windows PC version of their popular prehistoric survival title ARK: Survival Evolved. This latest patch to the early access game brings a brand new dinosaur type into the world – the Gallimimus […]

ARK: Survival Evolved Winter Update Rings In The Holidays

Dinosaur tamers and hunters beware because tis the season for Winter to come to the world of Ark: Survival Evolved. The latest update dropped on Christmas Eve and transformers the game world into a winter paradise while adding holiday event […]

Surprising No One Fallout 4 Is Still The 2nd Most Played Game On Steam

Bethesda’s Fallout 4 is the 2nd most played game on Steam a week after its release with 256,000+ players. This comes after the game broke existing records when it launched last week with 360,000 players – the game went live […]

Rae Michelle Richards   No comments   ARK: Survival Evolved, bethesda, bethesda softworks, Call of Duty: Black Ops III, Counter-Strike: Global Offensive, DOTA 2, Fallout 4, Football Manager 2016, Garry's Mod, Sid Meier's Civilization V, team fortress 2, The Elder Scrolls V: Skyrim, valve, Valve Software

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Disputed Call Dominates ARK: Survival Evolved Tournament Finals

E-Sports coverage is predominately skewed towards larger titles like League of Legends, DOTA 2 and to a lesser extent Heroes of the Storm but these three aren’t the only competitive game in town. Ark: Survival Evolved instinct game’s breakaway Steam […]

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, ARK Game PC Archives

Ark: Survival Evolved

Action-adventure survival video game
Ark: Survival Evolved
Developer(s)Studio Wildcard
Publisher(s)Studio Wildcard
Director(s)
  • Jesse Rapczak
  • Jeremy Stieglitz
Producer(s)
  • Navin Supphapholsiri
  • Dave Loyd
Designer(s)
Programmer(s)Graham Stewart
Composer(s)Gareth Coker
EngineUnreal Engine 4
Platform(s)
Release
  • Linux, Windows, macOS, PS4, Xbox One
  • August 29, 2017
  • Android, iOS
  • June 14, 2018
  • Nintendo Switch
  • November 30, 2018
Genre(s)Action-adventure, survival
Mode(s)Single-player, multiplayer

Ark: Survival Evolved (stylized as ΛRK) is a 2017 action-adventuresurvival video game developed by Studio Wildcard, in collaboration with Instinct Games, Efecto Studios, and Virtual Basement. In the game, players must survive being stranded on an island filled with roaming dinosaurs and other prehistoric animals, natural hazards, and potentially hostile human players.

The game is played from either a third-person or first-person perspective and its open world is navigated on foot or by riding a prehistoric animal. Players can use firearms and improvised weapons to defend against hostile humans and creatures, with the ability to build bases as defense on the ground and on some creatures. The game has both single-player and multiplayer options. Multiplayer allows the option to form tribes of members in a server. The max number of tribe mates varies from each server. In this mode all tamed dinosaurs and building structures are usually shared between the members. There is a PvE mode where players cannot fight each other.

Development began in October 2014, where it was first released on PC as an early access title in the middle of 2015. The development team conducted research into the physical appearance of the animals, but took creative license for gameplay purposes. Egypt-based developer Instinct Games was hired to facilitate the game's development. The game was released in August 2017 for PlayStation 4, Xbox One, Microsoft Windows, OS X and Linux, with versions for Android, iOS, and Nintendo Switch in 2018. It received generally mixed reviews, with criticism for its "punishing" difficulty and reliance on grinding. Several expansions to the game have been released as downloadable content. The game begot two spin-off games in March 2018—virtual reality game ARK Park and sandbox survival game PixArk—and two companion apps: A-Calc in October 2015, and Dododex in August 2017.

Gameplay[edit]

Ark: Survival Evolved is an action-adventuresurvival game set in an open world environment with a dynamic day-night cycle and played either from a third-person or first-person perspective. To survive, players must establish a base, with a fire and weapons; additional activities, such as taming and feeding dinosaurs, require more resources.[4] The game's world, known as the "Ark", is approximately 48 km2 (19 sq mi) in size:[5] there is approximately 36 km2 (14 sq mi) of land with 12 km2 (4.6 sq mi) of ocean.[6]

There are currently 176 creatures that populate the world of Ark. In the early versions of the game, nearly all creatures were real dinosaurs and other prehistoric creatures, however, as the storyline progressed, mythical creatures such as the wyvern, manticore, and phoenix were added. As expansions were released, completely original creatures, such as the Karkinos and the Velonasaur also made their way into the game as well as original robotic creatures such as the Enforcer and Scout.

One of the primary game mechanics of the game is taming creatures. The majority of creatures can be tamed by the player, though some, such as Meganeura or Titanomyrma, cannot. The taming method varies creature by creature. Most creatures are "violent" tames, meaning the players must knock the creature out using tranquillizing projectiles like tranq darts or by using blunt weapons, such as a club. Oftentimes players will need to keep the dinosaur sedated for the duration of the tame. Some dinosaurs take longer than others to tame, therefore require more narcotics. Players are able to use narcoberries, or craft narcotics from narcoberries and spoiled meat. Once knocked out, the player must feed the creature their preferred food, such as berries for herbivores or raw meat for carnivores. Different foods help tame animals at varying speeds. Most creatures tame most effectively — and quickest — with a food called Kibble, which is an item crafted using eggs from another creature. Some creatures can also be tamed passively, by approaching them and carefully giving them food. Once a creature is tamed, it will follow the commands of the player who tamed them. As well, most creatures can be ridden, and therefore allow the player to utilize the creature's abilities, such as flight or fast underwater movement.[4] When riding atop certain creatures, players may still be able to use weapons. They can also be used to carry items, and players can issue offensive and defensive commands to them; for example, a pack of Utahraptors can be assigned to defend the base, or a group of Triceratops can be ordered to attack an enemy's base.[4] Some of the larger creatures, such as a Brontosaurus or Mosasaurus, can have a building platform placed on their back, giving players a mobile, though small, base.[7] The game also features various other animals, such as the dodo, saber-toothed tiger, woolly mammoth, Meganeura, Titanomyrma, and Doedicurus.[6] Every creature in the game has living ecosystems and predator hierarchies.[8]

Players must keep track of various meters, such as health, stamina, oxygen, hunger, thirst, and "weight", or how much they can carry. Should players take damage, their health meter will gradually regenerate if they have consumed the necessary food, or if they craft items that regenerate the health meter at a faster pace. Otherwise, a player's health meter will gradually regenerate slowly over time.[9] Players can gain experience through harvesting materials, crafting, killing, or discovering explorer notes. Once the player has obtained enough experience, they will gain a level point, which can be spent improving one of the player's stats, which include max health, max stamina, max oxygen, max food meter, max water meter, max carry weight, melee damage, movement speed, and crafting speed. As of June 2020, the maximum player level is 105, an additional 45 levels to be gained by defeating end-game bosses and 5 acquired by leveling up a chibi (cosmetic pet obtain through an in-game event). Tamed creatures can also gain experience and level points, which can be spent on similar stats. Creatures spawn into the game at levels ranging from 1 to 150, and, when tamed, can gain up to 75 more levels by gaining experience. There are also dinosaurs which can be tamed at a higher level, the tek dinosaurs. These spawn at a maximum level of 180. There are specific varieties of creatures, for instance, the Rock Drake, or the Wyvern variants, which are able to spawn up to level 190, but they are untameable in the wild, and instead must be hatched from their respective egg.

Players can build structures throughout the world. To build a base, players must acquire structure components—such as floors, doors and windows built with the resources littered throughout the world—which are earned as they progress and gain levels, then collect the necessary materials to make them. These components can then be crafted and placed in the world. Players can create any structure, as long as they have the logistics and resources; the structural integrity of the building is compromised when the pillars and foundations are destroyed.[4] Structures can be built from various tiers of materials, with better tiers providing more protection, but costing more resources to create. Players start out by creating thatch structures, then moving on to wood, stone, metal, and finally tek, a futuristic and late-game material. There are also glass structures that can be used to gain a greenhouse effect on plants grown inside. Adobe structures block heat from outside for an ideal temperature in the building. Players can also craft items in the game, such as weapons, by collecting the resources and technology required for crafting.[10] In addition, players can craft and attach accessories to their weapons, such as a scope or flashlight for a pistol or machine gun.[11]

Development[edit]

Preliminary work on Ark: Survival Evolved began in October 2014.[12]Studio Wildcard, the Seattle-based team behind the game, co-opted Egypt-based developer Instinct Games to facilitate development.[13] When researching for information about the game's prehistoric species, the development team read "general audience books" and online articles, and sought assistance from friends who studied in the fields in biological sciences.[6] When creating the species and world, the team took creative license for gameplay purposes, although there is an in-game reason that the species have diverged from their historical counterparts.[6] Many of the development team members were inspired by dinosaur films such as Jurassic Park and The Land Before Time.[14]

The team added features to the game that would appeal to all players, as opposed to specifically players of the survival genre, such as the ability to simply explore the island and compete against large bosses, as a reward for uncovering secrets of the island.[15] They also added an end-game for players to strive towards, as they felt that most survival games lack a final goal. They wanted to "provide a depth and scope that allows for the world to not just be a means to an end [...] but also a place to explore", said creative director Jesse Rapczak.[4]

The game, powered by Unreal Engine 4, contains "tens of thousands" of artificial intelligence entities, according to Rapczak.[8] It also features support for virtual reality (VR) gameplay; Rapczak, who has almost three years of experience with head-mounted displays, described the game as being designed with VR in mind from the beginning.[8]

The game was initially released through Steam Early Access for Microsoft Windows on June 2, 2015,[16] shortly before the theatrical release of Jurassic World later that month. Rapczak said that the game's release was scheduled to take advantage of the "dino fever" that was present with the film's imminent release.[17] The game subsequently received an Early Access release for Linux and OS X on July 1, 2015,[13] and through the Xbox Game Preview Program for Xbox One on December 16, 2015;[18] a PlayStation 4 version was released on December 6, 2016.[19] The final game launched in August 2017;[19] it was originally intended for release in June 2016,[13] but was delayed in April.[20] The game launched with support for Oculus Rift and PlayStation VR,[16] and the Xbox One version was released via the ID@Xbox program.[13]Android and iOS versions were released on June 14, 2018,[21] and a Nintendo Switch version was released on November 30, 2018.[22]

The game left early access on August 29, 2017, for Microsoft Windows, PlayStation 4, and Xbox One. The standard version was released alongside an "Explorer's Edition", which included a season pass with three expansions, and the "Collector's Edition", which included a season pass as well, a necklace, a map, a notebook, a development team poster, a wooden chest packaging, and the game's official soundtrack.[23]

Game modes[edit]

On March 16, 2016, the Survival of the Fittest game mode was released in early access as a free standalone game with no microtransactions; it was scheduled to fully launch in mid 2016,[20] but was eventually merged back to the main game as the development team did not wish to monetize on its release, and wanted to ensure that modders can apply the development kit of Survival Evolved to create mods for Survival of the Fittest.[24] There will be various eSports tournaments of the game mode, with a prize pool of US$50,000.[25] Players who played Survival of the Fittest before it was merged back into the main game can continue to play the game without paying an extra cost, while new players must pay before getting access to it. It will be available for every player who purchases the main game.[24][26]

On March 25, 2019, game developers announced a new mode of gameplay: Classic PVP. The new game mode was made available on PC April 2, 2019. The update aims to revert the PVP meta back to the younger days of Ark via clustered servers with limitations such as: no official tribe alliances, limits to tribe size, lack of evolution events, un-tame-able Tek dinos, no access to Aberration and Extinction content, no Tek Engrams and reduced scaling of weapon damage.[27]

Expansions[edit]

On September 1, 2016, Studio Wildcard released the paid downloadable content (DLC) Scorched Earth. The expansion includes a new, desert map as well as several desert-themed resources and items. It also features ten new creatures, some of which are fictional, like the Wyvern. The release of paid DLC for a game still in early access caused negative reaction among players of the game, resulting in lots of negative reviews on Steam right after the expansion launch.[28]

On December 12, 2017, the paid DLC Aberration was released, adding a new underground/alien-themed map and 15 new alien/underground themed creatures, as well as new items such as climbing hooks and glider suits to navigate the hostile terrain.[29] The largest map in terms of playable area, Aberration also allowed players to continue the story line of Ark and discover more of the truth about the Ark worlds.

On November 6, 2018, the third paid DLC expansion, Extinction was released. The expansion takes place on a future, dystopian Earth that has been corrupted by "Element"; various creatures have been infected by this Element and will attack the player regardless of their normal behavior. The DLC introduced a new mechanic to the game: PVE events in which the player must defend either orbital supply drops from space or Element mineral veins for loot and resources, respectively. The final bosses of Extinction are called "Titans", powerful fictional creatures that are several magnitudes larger than any other creature in the game, and that can either be killed or temporarily tamed.

On February 25, 2020, the fourth paid DLC expansion, Genesis was released. (This will be part 1 of 2 released. Part 2 will be released at a later unknown date) This expansion takes place in a simulation allowing player to travel to 5 mini maps. Each mini map will be a different biome. The different biomes will include Bog, Arctic, Ocean, Volcanic, and Lunar. The new expansion adds new resources, items, and dinosaurs. During Ark Genesis players will discover the story with a new companion HLN-A (Helena). The Genesis DLC adds new missions for players.

Spin-offs[edit]

Two spin-off games developed by Snail Games were released in March 2018: ARK Park, a virtual reality game, and PixArk, a sandbox survival game.

Reception[edit]

Ark: Survival Evolved received "mixed or average" reviews for the Windows, PlayStation 4, and Xbox One versions, while the Switch version received "generally unfavourable" reviews, according to review aggregatorMetacritic.[30][31][32]

TJ Hafer's 7.7/10 review on IGN stated that "When I'm having a good time in Ark, I'm having a really good time. The problem is that those moments are usually one part to every nine parts menial grinding and crafting – especially at the later tech tiers. Having to repeat so much work after failing an attempt at a boss feels far too punishing, and some really dumb dinosaurs can take a lot of the challenge and sense of danger out of the many primal locations. Even with all of those quirks, however, I'm still hungry to play more after the 60 hours I've spent so far. There aren't a lot of survival games that have legitimately held my attention that long."[36]

GameSpot gave the game a 6/10, saying: "This outstanding sense of place and mood is offset by the sheer difficulty of everything that you have to do, the spectacular amounts of time necessary to experience even a tenth of what the game has to offer, and the randomness of death constantly destroying everything that you have built."[35] Ian Birnbaum of PC Gamer gave the game a score of 72/100, stating it to be "a bloated, grindy mess, but so packed with options that a better game is hidden inside it."[37]

The Switch version was panned by critics for being notably downgraded in order for it to adequately run on the console, being criticized for its low resolution and frame rate, minimal level of detail, blurry texturing, low poly models, stability issues, and loading times.[38]Eurogamer likened the port to a "poorly compressed JPEG version of an impressionist painting".[39]

Sales[edit]

Within a month of its early access release on Steam, Ark had sold over one million copies.[40] By August 2016, the game had over 5.5 million sales across both Windows and Xbox One, with about 1.5 million from the Xbox One platform.[41]

References[edit]

  1. ^"Ark Survival Evolved". instinctgames.com. May 23, 2013. Retrieved December 10, 2018.
  2. ^"ARK: Survival Evolved". efectostudios.com. October 18, 2013. Retrieved June 2, 2015.
  3. ^"Virtual Basement Games". virtualbasement.com. June 2, 2015. Retrieved December 10, 2018.
  4. ^ abcde"Fight for Life in Studio Wildcard's ARK: Survival Evolved". Xbox Wire. Xbox. Microsoft. May 15, 2015. Archived from the original on May 17, 2015. Retrieved May 18, 2015.
  5. ^Rapczak 2015, 20:20 harvnb error: multiple targets (2×): CITEREFRapczak2015 (help)
  6. ^ abcdKarunakaran, Jathiesh (May 12, 2015). "Frequently Asked Questions". Steam. Valve. Archived from the original on June 3, 2015. Retrieved June 3, 2015.
  7. ^Rapczak 2015, 36:27 harvnb error: multiple targets (2×): CITEREFRapczak2015 (help)
  8. ^ abcRapczak, Jesse (May 11, 2015). "Ride dinosaurs in ARK: Survival Evolved, coming soon to PS4". PlayStation Blog. Sony Computer Entertainment. Archived from the original on May 15, 2015. Retrieved June 3, 2015.
  9. ^Rapczak 2015, 41:02 harvnb error: multiple targets (2×): CITEREFRapczak2015 (help)
  10. ^Rapczak 2015, 31:31 harvnb error: multiple targets (2×): CITEREFRapczak2015 (help)
  11. ^Rapczak 2015, 31:51 harvnb error: multiple targets (2×): CITEREFRapczak2015 (help)
  12. ^Rapczak 2015, 7:38 harvnb error: multiple targets (2×): CITEREFRapczak2015 (help)
  13. ^ abcd"Ark: Survival Evolved Available Now for Mac and Linux on Steam Early Access" (Press release). Seattle, Washington: Studio Wildcard. July 1, 2015. Archived from the original on July 4, 2015. Retrieved July 3, 2015.
  14. ^Makuch, Eddie (May 11, 2015). "Xbox One, PS4, PC Getting Open-World Dinosaur Survival Game: Jurassic Park meets DayZ". GameSpot. Retrieved April 20, 2018.
  15. ^Rapczak 2015, 38:59 harvnb error: multiple targets (2×): CITEREFRapczak2015 (help)
  16. ^ ab"Ark: Survival Evolved – A New Breed of Open-World Dinosaur Adventure is Coming" (Press release). Seattle, Washington: Studio Wildcard. May 11, 2015. Archived from the original on May 31, 2015.
  17. ^Makuch, Eddie (June 10, 2015). "Awesome-Looking Dino Game, Which Isn't Even Done, Has Already Generated $10 Million". GameSpot. Retrieved April 20, 2018.
  18. ^McCaffrey, Ryan (December 9, 2015). "Ark: Survival Evolved Xbox One Footage and Early Access Details". IGN. Ziff Davis. Archived from the original on December 11, 2015. Retrieved December 10, 2015.
  19. ^ abYin-Poole, Wesley (November 30, 2016). "Ark: Survival Evolved finally has a PS4 release date". Eurogamer. Gamer Network. Archived from the original on December 1, 2016. Retrieved December 1, 2016.
  20. ^ abMakuch, Eddie (April 22, 2016). "Dino Game Ark Passes New Sales Milestone on Xbox One and PC, Full Release Delayed". GameSpot. CBS Interactive. Archived from the original on April 25, 2016. Retrieved April 24, 2016.
  21. ^Oxford, Nadia (June 7, 2018). "Ark: Survival Evolved Comes to Mobile Next Week as a F2P Game". USgamer. Gamer Network. Archived from the original on July 5, 2019. Retrieved June 8, 2018.
  22. ^"ARK: Survival Evolved for Switch launches November 30". Gematsu. October 26, 2018. Retrieved October 26, 2018.
  23. ^"Community Crunch 98: Gold Master Edition". survivetheark.com. Retrieved July 30, 2017.
  24. ^ abO'Conner, Alice (August 2, 2016). "Mod Me Up! Ark: Survival Of The Fittest No Longer F2P". Rock, Paper, Shotgun. Retrieved August 3, 2016.
  25. ^Morrison, Angus (March 16, 2016). "Ark: Survival of the Fittest becomes free standalone with cash prizes". PC Gamer. Future plc. Archived from the original on March 18, 2016. Retrieved March 17, 2016.
  26. ^Yin-Poole, Wesley (August 3, 2016). "Ark dev folds Survival of the Fittest back into Survival Evolved". Eurogamer. Retrieved August 3, 2016.
  27. ^"Community Crunch 174: Introducing... Classic PvP!". Retrieved May 22, 2019.
  28. ^"ARK: Survival Evolved Pounded With Negative Reviews After Releasing Paid Early Access DLC". Game Revolution. September 2, 2016. Retrieved November 3, 2016.
  29. ^"ARK: Aberration Expansion Pack!". ARK – Official Community Forums. Retrieved August 27, 2018.
  30. ^ ab"ARK: Survival Evolved for PC Reviews". Metacritic. Retrieved December 8, 2017.
  31. ^ ab"ARK: Survival Evolved for PlayStation 4 Reviews". Metacritic. Retrieved December 8, 2017.
  32. ^ ab"ARK: Survival Evolved for Xbox One Reviews". Metacritic. Retrieved December 8, 2017.
  33. ^"ARK: Survival Evolved for Switch Reviews". Metacritic. Retrieved December 8, 2017.
  34. ^Peterson, Joel (September 15, 2017). "Review: ARK: Survival Evolved". Destructoid. Retrieved December 8, 2017.
  35. ^ abTodd, Brett (September 13, 2017). "ARK: Survival Evolved Review". GameSpot. Retrieved December 8, 2017.
  36. ^ abHafer, TJ (September 1, 2017). "ARK: Survival Evolved Review". IGN. Retrieved December 8, 2017.
  37. ^ abBirnbaum, Ian (November 1, 2017). "Ark: Survival Evolved review". PC Gamer. Retrieved November 8, 2017.
  38. ^Williams, Mike (December 5, 2018). "Ark: Survival Evolved on Switch: Is it Really a Disaster?". US Gamer. Retrieved January 31, 2019.
  39. ^Linneman, John (December 13, 2018). "Ark: Survival Evolved on Switch is cut back to the absolute barebones". Eurogamer. Retrieved January 31, 2019.
  40. ^Minotti, Mike (February 10, 2017). "Conan Exiles hits 320,000 sold after one week on Steam Early Access". Venture Beat. Retrieved February 10, 2017.
  41. ^Calvin, Alex (August 4, 2016). "Ark: Survival Evolved hits 5.5m on PC and Xbox One". MCV. Retrieved February 10, 2017.

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ARK Game PC Archives

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